The flower is absent in the Bejeweled Classic while in portrait mode instead, there is a violet widget in the shape of a green Butterfly Gem that is positioned in the center beneath the board.Ī Game Over in which a Butterfly goes beyond the top of the board. The flower also keeps track of how many Butterfly Gems have been cleared during a game, which is indicated by a counter shown on its center. When a Butterfly Gem is cleared from the board, it flies toward the center of the flower and then disappears. To the left of the board is a large decorative flower. As each game of Butterflies progresses, the number of the Butterfly Gems that spawn at the bottom of the board increases, making it more difficult to prevent Butterfly Gems from exceeding the top of the board. The objective of the game mode is to clear as many Butterfly Gems as possible before any of them go beyond the top of the board, where the Spider Gem waits for the butterfly. When a match of gems is made, the Butterfly Gem will move up one space of the board and another Butterfly will appear. Each game of Butterflies begins with a random gem at the bottom of the board transforming into a Butterfly Gem. Like in Zen, gameplay is slowed down slightly, with certain special gems emitting different visual effects and sound effects, accompanied with a unique soundtrack for the mode. The game mode originally did not appear in the launch version, but became available via an update that was released on February 29, 2012.Īn overview of the game mode's instructions. Like all the other game modes, this game mode is unlocked by default in Bejeweled Classic.
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